Search Issue Tracker
Fixed in 2019.3
Fixed in 2018.4, 2019.1, 2019.2
Votes
0
Found in
2018.1.9f2
2018.3.3f1
Issue ID
1117308
Regression
Yes
Import settings - Alpha transparency enables itself
When sprites are imported "Alpha is Transparency" is disabled. If a user selects "Editor GUI " or "Sprite" under Texture Type and then back to "Default" the "Alpha is Transparency" is now enabled.
Expected:
The "Alpha is Transparency" should not be enabled on default texture type.
Steps to reproduce
- Select 2D Artwork > PNG > Bomb Sprite
- In the Inspector "Alpha Is Transparency" is disabled.
- In the Texture Type select Editor and then select Default
Notice issue >> Alpha is Transparency is now enabled. The Revert and Apply buttons are enabled.
Broken: 2018.3.3f1, 2018.1.9f2
Working: 2017.4.17f1, 2019.1.0a14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetDatabase is overwriting GUIDs
- Packages cannot be added from a registry that returns invalid publish dates [Windows-only]
- [PLM] OpenRL 501 error is thrown/editor crashes when baking 4K lightmaps with 16 lightmap AA samples
- Physics.SyncColliderTransforms syncs every collider when the local position hasn't changed
- [GPU PLM] Part of baked shadows are broken when hitting a backface
Add comment