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[WebGL] "Data too long to fit the audioclip: . X sample(s) discarded" on...
Reproduction steps: 1. Open "megalon.zip" project and download "2018_12_27_14_05_26_654.json" 2. Build and Run project for WebGL 3.... Read more
Crash on SimulationCallbackReceiver::onContact when objects are destructing
How to reproduce: 1. Open attached Unity project 2. Enter the Play moe 3. Move player -- Editor will crash on SimulationCallbackRece... Read more
Editor crashes with Transform::GetPosition when entering Play Mode with ...
How to reproduce: 1. Open attached "Blocknocker" project 2. Select "Ball" object in Hierarchy 3. Lock Inspector 4. Enter Play Mode -... Read more
Files are duplicated when moving them in Local package
How to reproduce: 1. Extract the attached "LocalPackage-Bug-1114391.zip" folder and open "LocalPackgaeTest" project 2. Go to Package... Read more
Standalone Build crashes after Splash Screen
Reproduction steps: 1. Open "Afterlifes.zip" project 2. Build a Standalone player 3. Launch Player Expected Result: Player launche... Read more
[WebGL] Particle System Trails Module causes error: "Internal: JobTempAl...
Reproduction steps: 1. Open "TinyTest.zip" project 2. Build and Run for WebGL 3. Open Developers Console 4. Error: "Internal: JobTe... Read more
HashSet<T>(int capacity) constructor is not supported when creating a Ha...
How to reproduce: 1. Open tester-attached project (HashSet) 2. Check the Console window Expected result: no errors are present in t... Read more
[UI] Letters are not fully visible in the text field when Vertical Overf...
To reproduce: 1. Open attached project 2. Change the size of the panel 3. Notice the way it works Actual result: The Text truncate ... Read more
TransformVerticesInnerLoop<1,0,0> crashes when using Asset Bundles that ...
To reproduce: 1. Download attached project “CompressionCrash.zip" and open in Unity 2. Select Bundle > Output to output the Bundle ... Read more
Unity Ads Banner causes leak in the editor
Steps to reproduce: 1. Open the project: "UnityBannerAdMemoryLeak" 2. Open the scene: "ReproScene" 3. Hit Play; make sure Game view ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation