Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.2.0a1
2019.1.0a12
Issue ID
1110671
Regression
Yes
[macOS] [Game View] does not scale correctly on resizing it when multiple Game views are open in the editor
Game view does not scale correctly and a black void appears, which covers the rest of Game view when multiple Game views are open in the editor
Steps to Reproduce
1. Create a new project
2. Hierarchy > Create > Cube (Or any primitive)
2. Add multiple Game views in the editor
3. Resize one of the Game View
Actual Result:
Black void appear and Cube squishes on resizing Game view
Expected Result:
Game view is resized correctly without any black void.
Reproducible on:
2019.1.0a12, 2018.3.0f2, 2018.2.0f3, 2018.2.0a1
Not Reproducible on:
2018.1.0f2 , 2017.3.0f3
Environment:
Occurs Only on MacOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Add comment