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[HDRP] "Cascade Shadow atlasing has failed" errors are thrown on adding ...
In a HDRP template, when a new basic scene is created and added additively to the sample scene, "Cascade Shadow atlasing has failed"... Read more
Anchor inner rectangle icon (bold right edge) does not match anchor pres...
How to reproduce: 1. Create and open a new project 2. In the Hierarchy window create a new image object ('UI' > 'Image') 3. In the I... Read more
[HDRP] "Assertion failed on expression" exception thrown on creating new...
"Assertion failed on expression" exception thrown on creating new Project in HDRP Template Steps to Repro: 1. Create a new Project ... Read more
[GPUPLM] Crash in RadeonRaysMeshManager::RemoveGeometry while baking Ter...
-Editor crashes while baking Terrain game object using Progressive GPU Lightmapper. -Occurs on with NVIDIA GeForce GTX 1060 3 GB & A... Read more
[Metal][Mac] Artifacts appear in Prefab mode if Metal Editor support is ...
Steps To Reproduce: 1. Create a new project 2. Hierarchy > 3D> Cube 3. Drag the cube to Project window to make a Prefab 4. Double c... Read more
IL2CPP Build Game Not Loading
[Original issue link|https://support.ludiq.io/communities/5/topics/5171-il2cpp-build-game-not-loading] ---- I can build my game bu... Read more
[2019.4] Editor gets stuck in Prefab Mode when method added to prefabSta...
How to reproduce: 1. Open the attached project "1249713.zip" 2. Open the "Test" Scene 3. In the menu bar click "BugTest" > "Test bug... Read more
Render Pipeline Editor Resources asset isn't saved in the HDRP Default S...
How to reproduce: 1. Open attached project "hdrp_final.zip" 2. In the Menu bar, go to Edit > Project Settings... 3. In the Project S... Read more
AssetDatabase.ForceReserializeAssets modifies data when used on a Prefab...
How to reproduce: 1. Open the attached "1252436 repro" project 2. Copy the content of Assets/HubProduction.prefab and save it for la... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window