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[HDRP][DXR] Ray-traced Screen Space Reflections have flickering black ar...
How to reproduce: 1. Open the attached project named "naboo_starfighter.zip" 2. Open Bugreport Scene 3. Enter Play mode 4. Observe t... Read more
[Critical] Editor freezes or silently crashes when compiling a custom co...
How to reproduce: 1. Create a new project 2. Download the attached shader named "MinDistShader.compute" 3. Import the shader to the ... Read more
[Linux] InputSystem's Mouse delta values do not change when the Cursor l...
How to reproduce: 1. Open the attached project (1248389.zip) 2. Enter Play Mode 3. Select the "Main Camera" GameObject in the Hierar... Read more
[IMGUI] ArgumentNullExceptionthrown threw on clicking About Unity
On clicking "About Unity" Button causes the editor to throw ArgumentNullExceptionthrown, refer the attached video. Steps to repro: ... Read more
Application is not responding when built with IL2CPP and Rewired Input M...
How to reproduce: 1. Open "1245786_IL2CPP" project 2. Go to File -> Build Settings 3. Press Build 4. When Build is finished, open th... Read more
[Android][ARCore] Disabling and re-enabling the ARSessionOrigin continuo...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Enable the AR Session and notice the singe Point Cloud trackabl... Read more
[Platforms] BuildConfiguration fails to switch platform target before bu...
How to reproduce: 1. Open the attached 'project-1250685.zip' project 2. Make sure you have Linux build support module 3. In the Buil... Read more
(Mac OpenGLCore) Scene View camera (named “SceneCamera”) appears in list...
To reproduce: 1. Open Attached project 2. Open SampleScene 3. Select Main Camera 4, Add a new camera to stack -Observe “Scene Camer... Read more
[Package Manager] Removing package with a read-only file throws Unauthor...
How to reproduce: 1. Open the user-supplied project "packagebugtest" from the drive link 2. Open the Package Manager and locate the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window