Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a6
2018.3.0b7
2019.1.0a1
Issue ID
1096426
Regression
Yes
Dragging prefab into a custom package does not refresh Asset Database
Steps to reproduce:
1. Create a new project
2. Create a custom package folder in Packages
3. Drag a gameobject into the package folder through the project window
Expected result: gamobject instantly appears as an asset in the project window
Actual result: this action does not refresh Asset Database and thus it does not appear until you manually refresh
Reproduced on 2018.3.0a6, 2018.3.0b11, 2019.1.0a10
Not reproduced on 2018.3.0a5
Regression introduced in 2018.3.0a6(introduction of new prefabs)
Verified FIXED 2018.3.2f1, 2019.1.0a13
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] FPS does not match the targeted FPS when it is set with Application.targetFrameRate
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
Add comment