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Fixed in 4.0.0
Votes
0
Found in [Package]
3.0.0
Issue ID
1083720
Regression
No
Incorrect Reflection on Cube, Quad GameObjects when using Shader material created with Shadergraph PBR
Steps to reproduce:
1. Open users attached project
2. Hit Play
Expected result: GameObjects with "SGraph_lightweight" material applied should have the same reflections as GameObjects with "STD_lightweight".
Actual result: Reflections on with GameObjects with "SGraph_lightweight" material are not incorrect (video attached).
Note: Can not reproduce with 2017.4.16f1 because Lightweight RP was introduced in 2018.1
Reproduced in 2018.1.9f2, 2018.2.17f1
Not reproduced in 2018.3.0b12, 2019.1.0a10
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