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OnPreRender and OnPostRender get called when clicking on the game view o...
Reproduction steps: 1. Open the attached project 2. Open the scene 3. Press play 4. Press pause 5. Click on the Game view/resize win... Read more
[WSA] Input gets queued during splash screen, played out over N frames a...
Steps to reproduce: 1. Open the attached project(SplashScreen.zip) 2. Open the test scene 3. Switch platform to Windows Store 4. Bui... Read more
[.NET 4.6] Editor crashes upon adding a component to the Tilemap
To reproduce: 1. Open project attached by the user 2. Set experimental .NET 4.6 Framework (Edit -> Project Settings -> Player Settin... Read more
Having a method called Update in a ScriptableObject causes an error if i...
To reproduce: 1. Open the project, attached by the user (test.zip) 2. Observe the console Expected: it is possible to create custo... Read more
If a Sprite Atlas and the Sprites it uses are in different Asset Bundles...
Reproduction steps: 1. Open "Sprite Atlas Problems.zip" project 2. Open the "Test" Scene 3. Enter Play Mode Expected Result: The A... Read more
[Timeline] Clip Timing Start time can be set to a negative time, when se...
To reproduce: 1. Open attached project. 2. Open Timeline window. 3. In Project window, select "Cube_TimelineTimeline". 4. In Timelin... Read more
[MacOS] Editor Crash when previewing/playing video on older MacOS
Steps to reproduce: 1. Open attached project "VideoTest.zip" 2. Select a video from the project view 3. Press the play on the previe... Read more
[New scripting runtime] Microsoft.CodeAnalysis.Workspaces.dll crashed Ed...
While verifying case 846041, encountered this related issue. If a project has Microsoft.CodeAnalysis.Workspaces.dll, Editor would c... Read more
Can't start Record Mode or Preview on any Animation, if "Playable Direct...
To reproduce: 1. Open attached project "TimelineKilling.zip". 2. Open "Test" scene. 3. Select Sphere in hierarchy. Open animation wi... Read more
NullReferenceException error appears after undoing deletion of object wh...
To reproduce: 1. Create new project. 2. In hierarchy create Cube. (or any other object) 3. Add "Playable Director" component. 4. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow