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Fixed in 2017.2.0f3

Fixed in 2017.1, 2017.2

Votes

1

Found in

2017.1.0f3

Issue ID

933341

Regression

No

[WSA] Input gets queued during splash screen, played out over N frames after splash is complete

Steps to reproduce:
1. Open the attached project(SplashScreen.zip)
2. Open the test scene
3. Switch platform to Windows Store
4. Build for WSA Universal
5. Open VS solution
6. Deploy on local machine
7. Press escape during the splash
8. Input is ignored until splash screen is over after Editor closes

Note:
Not reproducible on the standalone build

Actual results: Input is ignored until splash screen is over after Editor closes
Expected results: Input should be ignored

Reproduced with: 5.5.4p2, 5.6.2p4, 2017.1.0p1, 2017.2.0b4, 2017.3.0a1

Comments (1)

  1. 048c12764d3baa4c1079d14948f14efa?d=mm

    Pascal-Lohscheidt

    Jun 05, 2019 21:45

    Hey, I still have that issue with touch input. It basically queues the touches until the scene is loaded. So Rendering.SplashScreen.isFinished doesn´t help.
    Should I report that as a new issue?

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