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Profiler.GetMonoUsedSizeLong always returns 0 when used in Build
How to reproduce: 1. Open the attached "TestFor1057232.zip" project 2. Build and Run 3. Notice that Profiler.GetMonoUsedSizeLong ret... Read more
[Terrain] Crash when painting height/texture on Terrain
Repro steps: - Create/open a Project with Unity 2019.1.0a3 - Create a new Scene - Create a new Terrain GameObject via the Hierarchy ... Read more
[Terrain] Crash when moving Terrain in Scene View
Repro steps: - Create/open project in Unity 2019.1.0a3 - Create a new Scene - Add a Terrain GameObject via the Hierarchy Context Men... Read more
[GPU PLM] GPU Lightmapper bakes significantly slower than CPU Lightmappe...
Steps to repro: 1. Open attached project and 'SampleScene' scene; 2. In the Lighting window select 'Progressive' lightmapper; 3. Ba... Read more
[XRSDK][Oculus][LWRP] Headset display does not receive input when using ...
How to reproduce: 1) Create a new project using the VR template. 2) Add the oculus xr sdk package to the project manifest. 3) Add a ... Read more
[XR][LWRP] Post processing is not applied when using LWRP with XR
How to Reproduce: 1) Create a new project with the XR Template. 2) Upgrade the LWRP package and Post Processing package to the lates... Read more
[LWRP] No Real-Time light and shadows using Gles2
Steps to reproduce: 1) Download "strippedRepro.zip" project and open in Unity 2) Make sure Graphics API is set to Gles2 in the Play... Read more
[Improved Prefabs] Loading a scene with prefab instance with missing scr...
Steps: 1. Open attached project 2. Load "0" scene 3. Enter Play mode (it loads "1" scene) ==> There are two kind of the same warning... Read more
Errors in console on selecting lock and mute options together on a timel...
Steps To Reproduce: 1. Create/Open the attached project. 2. Select the cube in the hierarchy to view it in the timeline 3. Select ... Read more
Sprite Editor border "T" and "B" fields assign their values to the wrong...
How to reproduce: 1. Open the attached project (SpriteBorder.zip) 2. Open the Sprite Editor Window 3. Inspect the "Map__16_Checker" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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