Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.2.0b4
Issue ID
933602
Regression
No
[Timeline] Clip Timing Start time can be set to a negative time, when set in Inspector
To reproduce:
1. Open attached project.
2. Open Timeline window.
3. In Project window, select "Cube_TimelineTimeline".
4. In Timeline window select "CubeAnimation".
5. In Inspector set Start time to -5.
Actual result: Clip Start is set to -5, it's no longer visible in Timeline window.
Expected result: Clip if value is <0, it's set to 0.
Reproducible: 2017.1.0p1, 2017.2.0b4, 2017.3.0a1
Workaround: Zoom out a lot in Timeline window, and then it's possible to find and select again.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceExceptions appear when clicking to rename and then deleting the only GameObject in a scene
- Crash on "core::base_hash_set" when using nested [SerializeReference] fields in List<T> structures
- A ghost Game Window and multiple errors appear in the Editor when a Render Texture used by a Camera's "Target Texture" property is deleted
- Color Picker feels less smooth when dragging a Variables Color property in UI Builder Inspector
- Crash on xatlas::internal::pack::Atlas::findChartLocation_bruteForce when generating the lighting
Add comment