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Pressing escape in Undo History window throws a NullReferenceException e...
Steps to reproduce:1. Create a new Unity project2. Open Edit->Undo History3. Make sure an undo event is selected and press Escape... Read more
[XR][Oculus] Canvas and LineRenderer not rendering on Quest when Single ...
Reproduction steps:1. Open the attached user's project "Project Cards UI Bug.zip"2. Check in the Project Settings under OpenXR that ... Read more
Recursively calling a method crashes the Build
How to reproduce:1. Open the attached "1356830_Repro.zip" project2. Build And Run the "SampleScene" Scene3. In the Build press the b... Read more
Package Manager window is not working after installing AI Navigation
How to reproduce:1. Create a new project with a 3D template2. Go to Package Manager (Window>Package Manager)3. In the Package Man... Read more
Warnings in the Console window when a Scene Template Asset has a long Ti...
How to reproduce:1. Open the attached project "TruncatedBug"2. Select the "New SceneTemplate" asset (Assets > Scenes > New Sce... Read more
[iOS] Crash when calling UnityBatchPlayerLoop()
Reproduction steps:1. Download and open the attached "iOS" build2. Deploy the project to an iOS device3. Observe the crash Actual re... Read more
GUILayout.Label changes colour when hovered over with mouse
How to reproduce:1. Open the user's attached project2. Open scene Bug3. Press the Play button4. Go to the Game view5. Hover the mous... Read more
[OpenGLES3][Android] UIToolkit is not rendered properly on some devices
How to reproduce it:1. Open the user's attached project2. Build and Run it on Android3. Observe the app Expected result: App display... Read more
[Scene Template] Cannot instantiate new Scene when the "Basic URP" templ...
How to reproduce:1. Open the user's "URP_SceneTemplate_21_2" attached project2. Select "File -> New Scene -> Basic (URP)"3. Se... Read more
[Search] Out of memory crash when using the search picker to pick a larg...
Steps to reproduce:1. Open the attached project2. Click Window>Search>New Window3. Type a query, i.e. 't:material' in the Sear... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask