Search Issue Tracker
Duplicate
Votes
0
Found in
2017.2.0b4
Issue ID
933523
Regression
No
[.NET 4.6] Editor crashes upon adding a component to the Tilemap
To reproduce:
1. Open project attached by the user
2. Set experimental .NET 4.6 Framework (Edit -> Project Settings -> Player Settings)
3. In "test" scene add a Tilemap to the hierarchy (right mouse click -> 2D component -> Tilemap)
4. Expand Grid, click Tilemap, and attempt to add a Tilemap Collider 2D to the object
Expected: Component is added to tilemap
Actual: Editor crashes
Reproduced with: 2017.2.0b4, 2017.3.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #923355