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Button text is missing on splash screen preview button
Button text is missing on splash screen preview button in splash settings Steps to reproduce: 1) Create new project2) Build settings... Read more
[Editor] Null Reference exception occurs on adding multiple game objects...
Null Reference exception occurs on adding multiple game objects as child of an empty game object Steps to Repro:1. Open attached pro... Read more
Editor freezes if Profiler is unable to connect to Player
How to reproduce:1. Create a new Unity project2. Go to Window --> Profiler3. Click on "Editor" drop down menu (in the Profiler)4.... Read more
[Windows Mixed Reality] After "Lost boundary" camera sometimes gets zer...
How to reproduce:1. Download MixedRealityToolkit https://github.com/Microsoft/MixedRealityToolkit-Unity and open on Unity2. Open /As... Read more
Inspector UI is not shown correctly and errors are thrown when applying/...
How to reproduce:1. Open attached project ("Prefab disconnecting.zip")2. Open Scene called "Scene1"3. In Hierarchy select Object cal... Read more
Editor crashes at ImageFilters::BlitMultiTap when stepping into Graphics...
Steps to reproduce:1. Download 1004159_repro.zip and open "Test" scene2. Enter play mode3. Editor crashes Results: Editor crashes wh... Read more
Trail starts rendering a frame late after the object was not moving and ...
To reproduce:1. Open QA's attached project2. Play the "test" scene, the path and the ball will be instantiated3. Pause the Play Mode... Read more
[Performance] Multiple child folders causes a slow down when refocusing ...
Steps to reproduce:1. Start a new project2. Add user attached DemoAsset.cs script3. Click on "Demo" in the top menu, and select "Cre... Read more
Reimporting prefab with optimal animation compression settings multiple ...
To reproduce: 1. Open repro project2. Open animation window3. Select 'FPS_Avatar_SMG_Animations' prefab4. Notice that all animation ... Read more
[iOS] Rigidbody with interpolation, gravity and frozen position is moving
To reproduce:1. Open users attached project "SkiThree_UnityProj.zip"2. Build for iOS3. Run the build with Xcode to A10 device4. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- APV data is sometimes incorrectly loaded from multiple baking sets when loading a scene
- GC Alloc spikes occur when calling UnityEngine.Resolution and UnityEngine.RefreshRate with Equals() and GetHashCode()
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS