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[UI] Enabled Image after position change appears in the old spot while e...
How to reproduce: 1. Create new project 2. Create UI -> Image 3. Disable Image in Inspector window and change position 4. Enable Ima... Read more
[macOS] Dock launcher does not launch Editor after being minimized when ...
If the editor is minimized to the dock, clicking on the dock icon does not restore the editor. The expected behavior is that the edi... Read more
"MissingMethodException" Error When Selecting default Text Mesh Pro GUI ...
To reproduce: 1. Open attached Unity project "TMP Bug Crusher.zip" 2. Open "main" scene 3. In the hierarchy, navigate to Canvas --> ... Read more
[UNET] Player is not spawned when the scene is played a second time
Steps to reproduce: 1. Open user attached project (BoringProject) 2. Open simplecube.unity scene 3. Play the scene 4. Notice that a ... Read more
Rendering a mesh using different vertices with same uv-coordinates rend...
To reproduce: 1. Open the project, attached by the user (SameUVWithPointFilter.zip) 2. Open the "MainScene" scene 3. Enter Play mod... Read more
TargetInvocationException when running NUnit tests in Visual Studio
Steps to reproduce: 1. Make sure you have ReShaper installed(for easiest reproduction) 2. Download and open the attached project 3. ... Read more
Animation name in Timeline window becomes blurry when zooming in Timelin...
To reproduce: 1. Open attached project "TimelineKilling.zip". 2. In Project window find "CubeTimeline" and open it in Timeline windo... Read more
[WebGL] Custom cursor is invisible when using Cursor.SetCursor and Curso...
To reproduce: 1. Download and open attached "WebGL Mouse Test.zip" project. 2. Build Player on WebGL. 3. Run WebGL build on Microso... Read more
[Collab] Version control mode remains the same after enabling collab, bu...
To reproduce: 1. Open new project. 2. Set Project Settings -> Editor -> Version control mode to Hidden meta files 3. Enable collab.... Read more
[Timeline] Game and Scene windows are not refreshed when undoing "Clip R...
To reproduce: 1. Open attached project "TimelineKilling.zip". 2. Open "Test" scene. 3. Open Game window and Timeline window. 4. Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow