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0
votes
By Design

WebGL throws Uncaught SyntaxError: Unexpected number

WebGL

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more

1
votes
Fixed

Font used in Package Manager is not Bold in certain versions

Packman

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Nov 26, 2020

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Version/s: 2018.4, 2019.4, 2020.1.15f1

How to reproduce:1. Open a Unity Project2. Go to the Package Manager (Window -> Package Manager) Expected result: In the Package ... Read more

0
votes
Fixed

[RemoteConfig] Placeholder message gets superimposed on added setting wh...

Package

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Mar 05, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b1, 2020.2

Placeholder message in settings in remote config window gets superimposed on any unsaved setting. User should be intimated about any... Read more

0
votes
By Design

[Platform Dependent Compilation]: Mobile Platform Properties are not sho...

CodeEditors

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May 17, 2016

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Version/s: 5.4.0b18

[Platform Dependent Compilation]: Mobile Platform Properties are not shown in auto-completion in Monodevelop and VS 1. What happened... Read more

0
votes
Fixed

[Android] Calling Handheld.PlayFullScreenMovie crashes on some Android d...

Android

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Jul 06, 2016

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Version/s: 5.3.5p5

Calling Handheld.PlayFullScreenMovie crashes multiple Android devices with a Fatal signal 11 (SIGSEGV). Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

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Mar 04, 2015

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Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more

0
votes
Fixed

Crash on StackAllocator::WalkAllocations when loading another Scene whil...

Scene Management

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Dec 04, 2020

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Version/s: 2020.1.0a18, 2020.1.14f1, 2020.2, 2021.1

How to reproduce:1. Open the project attached "1297307.zip"2. Open any Scene3. Enter Play Mode4. Double click other Scene (might tak... Read more

4
votes
Fixed

[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...

Android

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Jan 09, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity2) Create .osig file for testing devic... Read more

0
votes
Fixed

[UIElements] StyleEnum is creating boxing allocations

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Nov 06, 2019

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Version/s:

StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more

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