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[WebGL][Win 8.1] UI text does not show up after enabling the GameObject ...
How to reproduce: 1. Open the user's attached "bug.zip" project 2. Go to File -> Build And Run 3. Press the "ClickToShowButton" butt... Read more
[Windows] Build fail when generate solution with image assigned to Appli...
Assigning image for the Application Config Dialog Banner causes crash when build solution in Windows. Repro: 1. Open attached proje... Read more
Animator Transition slider is not in line with the mouse cursor while dr...
Reproduction steps: 1. Open the attached project "animator_transitionSlider_case871160"; 2. Open the scene "test"; 3. Go to the Anim... Read more
[Platform Dependent Compilation]: Mobile Platform Properties are not sho...
[Platform Dependent Compilation]: Mobile Platform Properties are not shown in auto-completion in Monodevelop and VS 1. What happene... Read more
[Visual Effect Graph] Crash on VFXExpressionContainer::EvaluateExpressio...
How to reproduce: 1. Open the "VFX_Crash.zip" project 2. Open the "VFX.vfx" graph 3. Change the "Count" value to 0 in "Sequential Ci... Read more
Re-loading DLLs takes a lot more time compared to Unity 4
Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attach... Read more
A unused variable in the MemoryProfiler package throws an error when the...
How to reproduce: 1. Create a new Unity project 2. Add the attached "csc.rsp" file to the Assets folder 3. Open the Package Manager ... Read more
Xbox One Controller (Bluetooth) does not triggered the input events when...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build 4. Xbox One Controller via Bluetooth 5... Read more
GameObject selection remains active in the Hierarchy window when Inspect...
Steps to reproduce: 1. Create a new project 2. Select either "Directional Light" or "Main Camera" GameObject 3. In the Inspector win... Read more
[UIElements] StyleEnum is creating boxing allocations
StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check. The equality check can be... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material