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0
votes
Fixed

[Preset] MeshRenderer does not save changes on creating its preset when ...

IMGUI

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Feb 28, 2020

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Version/s: 2019.2.0a3, 2020.2.0a1

On enabling "Contribute Global Illumination" in MeshRenderer and creating its preset leads to the preset not saving the state of the... Read more

0
votes
Fixed

NullReferenceException and additional errors are thrown when Domain Relo...

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Jul 10, 2024

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Version/s: 6000.0.10f1, 7000.0.0a1

Reproduction steps:1. Open the attached “UITK-DynamicFontTest.zip” project2. Open the “Test” scene3. Enter the Play mode4. Exit the ... Read more

0
votes
Fixed

Removing instance of prefab from scene takes long time, when Animation w...

Animation

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Mar 11, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more

0
votes
Fixed

[Shader Graph] "implicit truncation of vector type" errors are thrown wh...

Package: Shader Graph

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Dec 14, 2020

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Version/s: 11.0.0

How to reproduce:1. Create a new project with the SRP template (i.e. URP)2. In the Project Window, create an Unlit Shader Graph (Cre... Read more

0
votes
Fixed

Crash when using Unity built in Play Asset Delivery integration together...

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Jul 27, 2022

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Version/s: 2023.1.0a5

Issue reported by Google Using Unity's built-in Play Asset Delivery integration together with Play Core libraries 2.0.0+ ([https://d... Read more

0
votes
Fixed

Error "GetLocalizedString is not allowed" when dragging polygon sprite t...

2D

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Jan 15, 2016

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Version/s: 5.4.0b2

How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more

0
votes
Fixed

Bee cache documentation

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Aug 06, 2024

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Version/s: 2022.3.40f1, 6000.0.13f1, 7000.0.0a1

We encountered an issue preventing us from opening their project. This persisted even after deleting the library. The issue was caus... Read more

0
votes
Fixed

EditorGUI.FloatField cannot return "Infinity"

Editor - Other

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Mar 12, 2015

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Version/s: 5.0.0f4

To reproduce:1. Import attached script to project2. Select window->Bug Test3. Type infinity into first field4. Notice that 3.4028... Read more

0
votes
By Design

Geometry flickering based on camera location

Progressive Lightmapper

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Nov 29, 2016

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Version/s: 5.5.0f2

BY DESIGN:The reason for this flickering is batching. All geometry using specific shader flickers due to it using object-space data ... Read more

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