Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2018.4
2019.4
2020.1.17f1
2020.3
2021.1
2021.2
Issue ID
1324442
Regression
No
[WebGL][Win 8.1] UI text does not show up after enabling the GameObject and GLctx.bindTexture is used
How to reproduce:
1. Open the user's attached "bug.zip" project
2. Go to File -> Build And Run
3. Press the "ClickToShowButton" button in the application
4. Observe the newly appeared button's text
Expected result: Text appears normally on the button
Actual result: No text appears on the button
Reproducible with: 2018.4.33f1, 2019.4.23f1, 2020.3.2f1, 2021.1.2f1, 2021.2.0a12
Note:
- The issue is not reproducible on Windows 10
- The issue is only reproducible on Windows 8.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered
- Animation window scrollbar keeps resetting when the scrollbar width is changed after adding an event
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
Add comment