Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2018.4
2019.4
2020.1.17f1
2020.3
2021.1
2021.2
Issue ID
1324442
Regression
No
[WebGL][Win 8.1] UI text does not show up after enabling the GameObject and GLctx.bindTexture is used
How to reproduce:
1. Open the user's attached "bug.zip" project
2. Go to File -> Build And Run
3. Press the "ClickToShowButton" button in the application
4. Observe the newly appeared button's text
Expected result: Text appears normally on the button
Actual result: No text appears on the button
Reproducible with: 2018.4.33f1, 2019.4.23f1, 2020.3.2f1, 2021.1.2f1, 2021.2.0a12
Note:
- The issue is not reproducible on Windows 10
- The issue is only reproducible on Windows 8.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning
Add comment