Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.1.0a1
2019.3
2019.3.0f6
2020.1
Issue ID
1219099
Regression
No
GameObject selection remains active in the Hierarchy window when Inspector window is made active while a dropdown menu is open
Steps to reproduce:
1. Create a new project
2. Select either "Directional Light" or "Main Camera" GameObject
3. In the Inspector window select any dropdown menu
4. Click on an empty space in the Inspector window
Expected results: selected GameObject in the Hierarchy window becomes inactive
Actual results: selected GameObject in the Hierarchy window remains active
Reproduced on: 2019.1.0a1, 2019.3.2f1, 2020.1.0a23
Does not reproduce on: 2017.4.37f1, 2018.4.17f1
Notes:
-Moving the mouse cursor over the Hierarchy window when the issue is active makes the selection of a GameObject inactive
-Issue occurs with the Project window as well
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-standard error icon is used in Shader Graph
- GameObject drops to the last position in the Hierarchy when a RectTransform Component is added
- 'NullReferenceException' error is thrown when the Tutorials window is closed and the "Welcome Dialog" is pressed
- Mouse Postion can become max value or infinity when using touch input with Legacy Input Module
- Crash on RaiseException when creating a multiplayer room while toggling UI
Resolution Note (fix version 2020.2):
Fixed in 2021.2.0a17