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0
votes
Won't Fix

[Android] Input.touchCount returns 2 or less when more than 3 fingers t...

Mobile

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Dec 08, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Create a new project and import the attached package to it 2. Build the project on Android 3. Put three fingers... Read more

0
votes
Duplicate

Impossible to change the license

License

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Mar 10, 2015

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Version/s: 5.1.0a2

In editor click Unity -> Manage License -> Activate New License Expected result: You get to input a new license Actual result: Nothi... Read more

0
votes
By Design

[Android] Application.lowMemory event not raised before application runs...

Mobile

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Apr 01, 2021

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Version/s: 2018.4, 2018.4.33f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "AppLowMemoryBug_2018_4_33.zip" 2. Open the Profiler window 2. Build to device with... Read more

0
votes
Fixed

[Linux] Clicking 'Open Containing Folder' on package files does not open...

Linux

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Mar 15, 2019

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Version/s: 2019.1.0a9, 2019.2.0a1, 2019.2.0a10

How to reproduce: 1. Open any project 2. In the Project window under Packages right click on any file and click "Open Containing Fol... Read more

1
votes
Fixed

Sprite Atlas is missing in runtime after reopening the project when usin...

--

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Sep 03, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0a15

Reproduction steps: 1. Open the “IN-15497_MissingAtlas“ project and open the “SampleScene“ scene 2. Open the Addressables Groups w... Read more

0
votes
Fixed

Painting Grass Textures onto the Terrain fails if the project has the LW...

Terrain

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Oct 14, 2018

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Version/s: 2018.3.0b4

How to reproduce: 1. Create a new LWRP project and create a new Scene 2. Go to "Edit" -> "Project Settings..." -> "Graphics" and set... Read more

0
votes
Not Reproducible

Crashing animation windown when using the timeline

Animation

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Dec 26, 2016

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Version/s: 5.6.0b1

Not repro (fixed by another bug) Verified in... Version 5.6.0b5 (bc8585c89061) Thu, 19 Jan 2017 13:24:16 GMT Branch: trunk Read more

0
votes
Fixed

Unity crashes when calling playable.Destroy() during the PrepareFrame()

Animation

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Aug 18, 2019

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Version/s: 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project ("Playable Destroy Repro.zip") 2. Enter Play Mode 3. Check "Run Problematic Code" in the ... Read more

0
votes
Fixed

Removing instance of prefab from scene takes long time, when Animation w...

Animation

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Mar 11, 2015

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Version/s: 5.0.0f4

To reproduce: 1. Open attached project 2. Open Main scene 3. Delete AssasinPrefab from hierarchy 4. Notice that it takes a long tim... Read more

0
votes
Fixed

[iOS] UI elements are invisible on iOS devices when using AdditionalUIRe...

Mobile

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Apr 21, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1c1, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached "IOS_UI_Render.zip" project 2. Build and deploy the project to iOS Expected r... Read more

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