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Fixed in Unity 2019.1

Votes

0

Found in

2018.1.5f1

Issue ID

1075277

Regression

No

[Vulkan] Dynamic mesh corruption with Native graphics jobs - flickering and disapearing meshes

Graphics - General

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Priority: 7Not yet prioritized for a release

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Severity: 3Secondary functionality broken

Steps to reproduce:
1. Open user attached project
2. Build for Windows Standalone
3. Observe the flickering or disappeared cubes

Expected result: meshes should not flicker or disappear

Reproduced in: 2019.1.0a9, 2018.3.0b1, 2018.2.7f1, 2018.1.5f1, 2017.4.11f1, 2017.2.3p1

Note: Only happens on DX12 (reported here: Case 1115065 ) or Vulkan with graphics jobs.

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