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Fixed in Unity 2018.3
[Particles] Assigning non-r/w mesh to particle system shape module doesn't work anymore in Editor
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Editor windows layout is being saved/loaded incorrectly when saving undocked tabs
- GameView defaults to 1.25x scale on Windows
- [Android] Animator.Play plays animation/skips frames before the scene is loaded
- [iOS][Metal] Bloom of Post-processing causes flickering white glitches
- Cloned StateMachineBehaviour don't get destroyed after each script recompile