Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.0a2
2018.2.1f1
Issue ID
1072016
Regression
Yes
Crash on LightmapSettingsManager::​CheckSettingsConsistency when reloading asynchronously unloaded Scene
How to reproduce:
1. Open the attached "TestFor1072016.zip" project's SampleScene
2. Play the Scene
3. Press "Reload Scenes" button
4. Observe the Crash
Reproducible with: 2018.2.0a2, 2018.2.5f1, 2018.3.0a9
Not reproducible with: 2017.2.3p3, 2017.4.9f1, 2018.1.9f1, 2018.2.0a1
Update: fixed in Unity 2018.3.0a10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
Add comment