Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.1f1
Issue ID
1067168
Regression
No
Animator sub-window layout changes are not saved correctly
How to reproduce:
1. Create a new project
2. Go to Window -> Animation -> Animator
3. Scale the layers/parameters sub-window within Animator and then scale the Hierarchy Window
4. Go to Window -> Layouts -> Save Layout
5. Close and relaunch the project
6. Observe the layout changes
Expected result: All of the windows are saved correctly
Actual result: The Animator sub-window is reset back to default while the Hierarchy Window scaling is saved correctly
Reproduced in: 2018.3.0a9, 2018.2.5f1, 2018.1.9f1, 2017.4.9f1, 2017.2.3p3, 2017.1.5f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
This is a duplicate of issue #1197028