Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.2f1
Issue ID
1071203
Regression
No
Vuforia camera mode VIEWER_AR does not show correct view with Lightweight Render Pipeline
Reproduction steps:
1. Download user's project and open in Unity
2. Go to File > Settings > Graphics and set "Scriptable Render Pipeline Settings" to LighweightAsset
3. Build and Run
4. Press a "Button"
Expected: Vuforia camera to work with Lightweight Render Pipeline
Actual: noise is shown in the device and button with text below it duplicates
Reproduced on: 2018.2.0b4; 2018.2.4f1; 2018.3.0a9
Reproduced with:
Xiaomi Mi Note Pro, Android: 7.0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note (2018.3.X):
XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.