Search Issue Tracker
By Design
Fixed in 2018.1.X, 2018.2.X
Votes
0
Found in
2018.2.0f2
2018.2.1f1
2018.3.0a8
Issue ID
1070490
Regression
No
[2D][Tilemaps] Tilemap doesn't render when components are copied via code
When duplicating a tilemap by copying components with code
A project which reproduces this is attached
Steps to reproduce:
1) Open attached project
2) Open scene Test1
3) Expand 'Grid' in the Hierarchy - observe children Tilemap and TilemapDupe
4) Tilemap has components Tilemap and TilemapRenderer. TilemapDupe has the script DuplicateTilemap attached
5) Click play
6) Observe that the Game Object TilemapDupe now has components Tilemap and Tilemap Renderer, but the tiles are not rendering in the scene
7) Click on Tilemap and copy component 'Tilemap'
8) 'Paste Component Values' on the Tilemap component of TilemapDupe
9) Observe that the tilemap now renders, even though no actual values changed in the component
Also present in 2018.2 and 2018.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
Add comment