Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0a6
2018.2.3f1
Issue ID
1070564
Regression
Yes
Calling DestroyImmediate after RenderTexture.ReleaseTemporary causes the crash in RenderBufferManager::Textures::GetTempBuffer
To reproduce:
1. Open the attached project (RTCrashTest.zip)
Expected: the Editor doesn't crash
Reproduced in 2018.2.0a6, 2018.2.3f1, 2018.2.4f1, 2018.3.0a8
Did not reproduce in 2018.1.9f1, 2018.2.0a5
Regression introduced in 2018.2.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
- .framework plugin is mistakenly treated as a directory when building for Universal Windows Platform
Add comment