Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.3.12f1
2019.1.0a1
2019.2.0a1
Issue ID
1146537
Regression
No
EditorWindow.focusedWindow does not return null when the Editor is not focused
Steps to reproduce:
1. Open attached project "1146537.zip"
2. Open "Examples" -> "FocusedWindow"
3. Press on the Scene View to focus it (observe that FocusedWindow outputs "UnityEditor.SceneView")
4. Now click on the Desktop so the Unity Editor goes out of focus
Expected result: FocusWindow should output null (window should be empty)
Actual result: FocusWindow still outputs "UnityEditor.SceneView"
Reproduced in: 2017.4.26f1, 2018.3.14f1,2019.1.0f2, 2019.2.0a13
Note: Only reproduces in Windows
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Resolution Note (2020.1.X):
Low priority defects, unlikely to be fix for the near future.