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[OVRPlugin 1.12] libovravatar.DLL caused an Access Violation crash on Oc...
Steps to reproduce: 1) Download and open attached project "OVRAvatar test.zip" 2) Make sure Oculus and Oculus touch are connected an... Read more
[WebGL] UI missing from standard assets build with .NET 4.6
-e: see title, some errors are thrown when running the build --works well with old .NET 3.5 --works for iOS build with .NET 4.6 --d... Read more
Collab - When the user cancels a publish/update operation will generate ...
Assuming you have a Collab-enabled project. Assuming your first initial publish has been done. N.B.: Having a large amount of file... Read more
SkinnedMeshRenderer stays invisible when dragged offscreen then back ons...
Steps to reproduce: 1. Open attached project 2. Open "testScene" 3. Play the scene 4. Press space -The objects with skinned mesh re... Read more
Highlighter for dragging an object is still shown after the mouse is rel...
Steps to reproduce : - create a new project - create a few game objects and some assets in the Project View - try to move objects t... Read more
[Lighting] Realtime vs. Baked reflection baked inconsistent results
Reproduction steps: 1. Open project attached(Reflection Probe Issues.zip) 2. Open scene (Room_ForestRuins_106) 3. Bake lights. 4. Pr... Read more
Canvas Dropdown element position lost after re-sizing viewport with Canv...
Steps to reproduce: 1. Open attached project 2. Open TestScene 3. Find "Content" gameObject under Canvas->DropDown->Template->Viewp... Read more
Physics.Raycast and Rigidbody.SweepTest don't detect backfaces when Phys...
To reproduce: 1. Download attached project "queriesHitBackfaces.zip" and open in Unity 2. Open "test" scene 3. Press "Play" button ... Read more
[iOS][IL2CPP] log4net throws Errors: log4net:ERROR Exception while readi...
Errors appear in the Xcode Console when the project is run on iOS. Steps to reproduce: 1. Open User's attached project 2. Make sure... Read more
[UI] World space buttons don't work when moved in FixedUpdate
The EventSystem is updated in Update, after FixedUpdate. So if you have world space buttons that are moved in FixedUpdate (attached ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened