Search Issue Tracker
Won't Fix
Votes
0
Found in
Issue ID
1053370
Regression
Yes
NetworkIdentity has overrides that can not be applied
A NetworkIdentity component in a prefab instance will show up in the overrides menu and "modified component" context menu. Choosing apply will not clear its override state. The problem is that it contains properties (eg. assetId) that are calculated values and can not be applied to the parent.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note (2018.3.X):
Not relevant anymore