Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.3
2019.3.7f1
2020.2
Issue ID
1230006
Regression
No
[MacOS] Editor crashes when changing Mesh in Skinned Mesh Renderer
Reproduction steps:
1. Open user's attached project
2. Select Monster in Hierarchy
3. In Inspector Mesh Type should be "Crash"
4. Enter Play Mode
5. In Skinned Mesh Renderer Component of the Monster change Mesh to any Skinned Mesh available in Assets
6. If the project did not crash already: step 3 Mesh Type should be "Fixed" (related to 1207844, needed in 2020.2.0a4)
-._.-._.-_.-_.-_. Unity Crashes -._.-._.-._.-._.-
Reproducible with: 2019.3.7f1, 2020.1.0b3, 2020.2.0a4
Could not test with: 2017.4, 2018.4 because of errors: namespace Mathematics do not exist in Unity namespace
Note: Crash does not reproduce on Windows Operating Systems (tested Windows 10)
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Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a15
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b16
Resolution Note (fix version 2019.4):
Fixed in 2019.4.4f1