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[Android] packageManager.GetStatic<int>("GET_SIGNATURES") causes a crash
Steps to reproduce: 1. Open user attached project 2. Build & Run on an Android device 3. Observe that a crash occurs Expected resul... Read more
Adding another Camera to the Scene causes incorrect Depth Buffer to be a...
Reproduction steps: 1. Open the attached project "Bug Test.zip"; 2. Open the ssdecals.unity scene; 3. Observe the Scene view; 4. En... Read more
[XR] Oculus Virtual reality SDK is not detected on making a build for An...
Oculus Virtual reality SDK is not detected on making a build for Android Steps to Repro: 1. Create new or open attached project 2. ... Read more
Marker bar text does not remain anchored correctly when panning the view...
How to reproduce: 1. Create a new project and press play in the editor to start the game running 2. Press Ctrl+7 to open the Profile... Read more
[asmdef] Missing assembly reference compilation errors when building wit...
Steps to reproduce: 1. Open user attached project 2. Remove the asmdef file 3. Build the game 4. Notice that the game is built succe... Read more
[Android] IPostGenerateGradleAndroidProject.OnPostGenerateGradleAndroidP...
When exporting a gradle project instead of a building an apk project path in OnPostGenerateGradleAndroidProject(string path) is set ... Read more
Particles scale is smaller than normal when render mode is set to Horizo...
How to reproduce: 1. Open attached project "BillboardError.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game View, observe... Read more
Deleting scripts in quick succession causes CS2001 compiler errors
To reproduce: 1. Open attached project "test1.zip" 2. Open NewBehaviourScript1.cs with Visual Studio 3. Delete the file from Visual ... Read more
Crash in instancing rendering code
Steps to reproduce: 1. Open user-supplied project ("Samples.zip") 2. Open Scene "Scene Switcher" 3. Play the Scene Expected: no cra... Read more
[2018.1][Windows] Editor spawns errors if Android JDK path is empty
To reproduce: 1. Download attached project "New Unity Project (2).zip" and open in Unity 2. Open "SampleScene" scene 3. Go to Edit ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL