Search Issue Tracker
By Design
Votes
0
Found in
2018.2.0b7
Issue ID
1046999
Regression
No
Renderer w/ MaterialPropertyBlock will lose reference to a Texture if that Texture is Reimported while in Play Mode
How to reproduce:
1. Open the user-submitted Project and open the "RepoScene"
2. Enter Play Mode
3. In the Project Window find the "ReimportMeWhileGameIsRunning" texture and reimport it
4. Observe the Game View
Expected result: The Texture stays the same
Actual result: The material loses its reference to the Texture
Reproduced in: 2018.3.0a1, 2018.2.0b7, 2018.1.4f1, 2017.4.5f1, 2017.2.3f1, 2017.1.4p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
Add comment