Search Issue Tracker
By Design
Votes
0
Found in
2018.2.0b7
Issue ID
1046999
Regression
No
Renderer w/ MaterialPropertyBlock will lose reference to a Texture if that Texture is Reimported while in Play Mode
How to reproduce:
1. Open the user-submitted Project and open the "RepoScene"
2. Enter Play Mode
3. In the Project Window find the "ReimportMeWhileGameIsRunning" texture and reimport it
4. Observe the Game View
Expected result: The Texture stays the same
Actual result: The material loses its reference to the Texture
Reproduced in: 2018.3.0a1, 2018.2.0b7, 2018.1.4f1, 2017.4.5f1, 2017.2.3f1, 2017.1.4p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment