Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2017.3.1f1
Issue ID
1043535
Regression
No
[TextMeshPro] Chinese Windows IME initialized at wrong position, jumping to correct position after first symbol is typed
Steps to reproduce:
1. Open attached project "IME Bug" (and load the IMESampleNoZCore Scene)
2. Set your Windows Input Language to Chinese (Simplified)
3. Enter Play Mode
4. Type anything into the text field
Expected result: the IME suggestion window is positioned under the input field immediately
Actual result: the IME suggestion window jumps to its correct position after some typing (see user-attached video)
Reproduced with: 2017.1.1f1, 2017.4.5f1, 2018.1.4f1, 2018.3.0a2
Note: use the "IME Bug-pre 20181" to test versions before 2018.1 because it contains TMPro as an imported asset rather than a package
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2020.2):
Fixed in 2021.1.0a1
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0b7