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Won't Fix

Votes

0

Found in

5.5.2f1

Issue ID

885970

Regression

No

Billboard is still shown after Precomputed Realtime GI is disabled

Speedtree Integration

-

When turning on the Precomputed Realtime GI setting in Lighting > Scene window, it builds billboards of the Tree mesh from terrain component. When turning of the setting, billboards are still here.

To reproduce:
1.Open attached project
2.Open "Test2.unity"
3.In the Lighting > Scene turn on Precomputed Realtime GI
4.Wait for it to build
5.In scene view rotate the camera to see the billboards
6.Turn off the Precomputed Realtime GI
7.Observe as the billboards are still there

Reproduced on: 5.5.1f1 5.5.2f1 5.6.0b10 2017.1.0a2

Notes: trying to open on 5.4.1f1 throws bug report window

Win 10 Pro

  1. Resolution Note:

    Very low priority to fix issues with old legacy shaders, not likely to be fixed anytime soon.

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