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Fixed in Unity 5.6.0

Votes

0

Found in

Issue ID

886841

Regression

Yes

[Oculus] Subtle lack of image stability with Oculus Rift

VR

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Priority: 2Necessary for shipping a final release

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Severity: 2Core functionality majorly impacted

There is a subtle lack of stability which is fixed by removing the kUnityVREventBeginStereoRendering driven call to s_Instance->GetOculusPlugin().Update(data);

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