Search Issue Tracker
Fixed in 2017.2.0f3
Votes
0
Found in
5.5.1p3
Issue ID
886727
Regression
No
TextAsset Object is still null after calling it's constructor from script
To reproduce:
1.Download and open "repro886727project".
2.Open "test" scene.
3.Enter play mode.
4.Check the console for output.
Expected result: Creating TextAsset Object from script by calling it's constructor shouldn't be null.
Actual result: Created TextAsset Object from script by calling it's constructor is equal to null.
Reproduced with : 5.3.7p4, 5.4.4p4, 5.5.1p3, 5.5.2f1, 5.6.0b10, 2017.1.0a2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits
- The validity of the multiple handles can behave differently based on the load/release operations order, when multiple Addressables.LoadAssetAsync and Addressables.Release are used to load and release the same Addressable Asset
- OnPointerExit and OnPointerEnter is mistakenly called when an overlapping child Image is destroyed
- Dynamic text is rendered in the background when it is inside the <font> tag
- SerializeReference interface does not show CustomPropertyDrawer when it's inherited from another interface
Add comment