Search Issue Tracker
[TMP] ArgumentOutOfRangeException thrown on selecting "Update Sprite Ass...
When "Update Sprite Asset" is selected after creating "Sprite Asset" in the Inspector, it causes the editor to throw ArgumentOutOfRa... Read more
[ProBuilder] ArgumentOutOfRangeException thrown on selecting "Freeze Tra...
On Selecting "Freeze Transform" tool when "Strip ProBuilder Scripts in Selection" from Actions under Tools menu is performed with "N... Read more
[Profiler] Raw Hierarchy cannot be selected when the Live button is disa...
How to reproduce: 1. Create and open a new project 2. Enter the Play Mode 3. Open the Profiler window by selecting Window->Analysis-... Read more
[TMP] ArgumentNullException thrown on Creating "Sprite Asset" from TextM...
When "Sprite Asset" is created from TextMeshPro in the Project window, it causes the editor to throw ArgumentNullException, refer th... Read more
[2D] Sprite Editor window to turn blank along with Exception On updating...
When Skinning Editor is selected in the Sprite Editor window and 2DAnimation package is updated, it cause the Sprite Editor window t... Read more
The information of the selected frame is shown in Module details panel w...
How to reproduce: 1. Create and open a new project 2. Enter the Play Mode 3. Open the Profiler window by selecting Window->Analysis-... Read more
[Shadergraph] "#if SHADERGRAPH_PREVIEW" in a custom function node throws...
Repro steps: 1. use project with Universal RP 2. Make a PBR shadergraph 3. Create a custom function node 4. Add an output, name it "... Read more
NullReferenceException is thrown when using Localized Audio clips
Steps to reproduce: 1. Open user's attached project "Prueba animals swip pages.zip" 2. Open "Test" Scene 3. Enter Play mode 4. Notic... Read more
It is possible to select "None (Object)" from the Material list in Model...
To reproduce: 1. Download attached "1172619_repro (1) 3.zip" project in Unity 2. In Project window select "untitled.fbx" gameObject... Read more
Enhancer package bypasses dark theme entitlement
- Open the attached project - Ensure you have a personal edition. Help -> Manage License. Return license. Ensure you... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
- Missing spaces in "Welcome to VR Mutiplayer Template Project" Welcome Dialog window