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Fixed in 2019.2.X

Fixed in 2018.3.X, 2019.1.X



Found in


Issue ID




An Agent gets stuck on its path when a NavmeshObstacle with Carving is toggled on and off repeatedly

AI Navigation


To reproduce:
1. Open the user's attached project
2. Play the scene
3. Notice the Agent get's stuck on the edge of the NavMesh

Expected result: The Agent moves to the destination
Actual result: The Agent gets stuck in a loop and never reaches the destination

Reproduced with: 2017.1.3p2, 2017.2.3f1, 2017.4.3f1, 2018.1.2f1, 2018.2.0b5, 2018.3.0a1

Fixed in: 2019.1, 2019.2

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