Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.3.X, 2019.1.X
Votes
2
Found in
2017.4.3f1
Issue ID
1039002
Regression
No
An Agent gets stuck on its path when a NavmeshObstacle with Carving is toggled on and off repeatedly
To reproduce:
1. Open the user's attached project
2. Play the scene
3. Notice the Agent get's stuck on the edge of the NavMesh
Expected result: The Agent moves to the destination
Actual result: The Agent gets stuck in a loop and never reaches the destination
Reproduced with: 2017.1.3p2, 2017.2.3f1, 2017.4.3f1, 2018.1.2f1, 2018.2.0b5, 2018.3.0a1
Fixed in: 2019.1, 2019.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment