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Fixed in Unity 2018.3

Votes

0

Found in

2018.1.0b10

Issue ID

1017515

Regression

No

OnAudioFilterRead on UWP IL2CPP crashes application when trying to Application.Quit

Universal Windows Platform

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Priority: 3Not yet prioritized for a release

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Severity: 1Crash, freeze, data loss, work stops

How to reproduce:
1. Download attached project file and open "OnAudioFilterRead-ApplicationQuit" Scene
2. Build for UWP (il2cpp, 3.5 NET)
3. Open the project in Visual Studio and build on x64
4. When an application running, click "Application.Quit" button

Actual result: Application freezes, shut down forcefully, exceptions thrown in Visual Studio
The thread 0x158 has exited with code 0 (0x0).
The thread 0x19d4 has exited with code 0 (0x0).
The thread 0x778 has exited with code 0 (0x0).
The thread 0x1f9c has exited with code 0 (0x0).
The thread 0x17e4 has exited with code 0 (0x0).
Exception thrown at 0x066C27DC (UnityPlayer.dll) in
Bug-Report-OnAudioFilterRead-ApplicationQuit.exe: 0xC0000005: Access
violation reading location 0x00000213.

Reproduced with: 2017.2.2p2, 2017.3.2f1, 2018.1.0b13. 2018.2.0b3

Comments (2)

  1. 088576c134123b000c670766fe320a5f?d=mm

    herb_nice

    Jun 14, 2018 21:56

    err 2018.1.3f1. sorry. will try newer unity when available.

  2. 088576c134123b000c670766fe320a5f?d=mm

    herb_nice

    Jun 14, 2018 21:55

    this appears to be happening with unity 2018.3.1f1

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