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4
votes
Postponed

Calling ComputeBuffer.SetData with ComputeBufferMode.Dynamic does not be...

Graphics Device Features

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Feb 02, 2021

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Version/s: 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Make sure the Graphics API is set to Direct3D113. Click play Expected result: The cu... Read more

5
votes
Third Party Issue

Crash starting Unity when using NordVPN

Mono

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Jan 24, 2021

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Version/s: 2019.4.23f1, 2020.2.2f1, 2020.3.3f1, 2021.1.1f1, 2021.2

Reproduction steps:1. Connect to NordVPN2. Create a new project3. If the External Script Editor is not set to Visual Studio 2019 or ... Read more

0
votes
Won't Fix

Flickering vertical scroll bar appears in the chart view when resizing t...

Profiling

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Feb 02, 2021

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Version/s: 2019.4.19f1, 2020.2.3f1, 2021.1.0b3, 2021.2.0a2

How to reproduce:1. Create a new Unity project2. Open the Profiler window (Window > Analysis > Profiler)3. Select three or les... Read more

1
votes
Fixed

[Apple M1] Crash on MTLGetEnvCase<MTLErrorModeType> on startup when 'm_A...

Metal

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Jan 16, 2021

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Version/s: 2019.3.0a10, 2019.4, 2019.4.15f1, 2020.2

How to reproduce:1. Open the attached project (reproduction.zip) Reproducible with: 2019.3.0a10, 2019.4.20f1, 2020.1.17f1, 2020.2.0b... Read more

1
votes
Fixed

[IL2CPP] Nullable variables become null in a generic method in IL2CPP bu...

IL2CPP

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Jan 29, 2021

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Version/s: 2018.4, 2018.4.31f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the "SampleScene" scene in the attached "TestIl2CPP.zip"2. Make sure IL2CPP BackEnd is selected3. Build and... Read more

0
votes
Fixed

[DX12/Vulkan] Compute shader (Sort): Property (deadElementCount) at kern...

Package: Visual Effect Graph

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Feb 03, 2021

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Version/s: 10.3.0

Repro steps:1. Open an HDRP/VFX-enabled project2. Set the project's Graphics API to DX12 or Vulkan.3. Import the attached package.4.... Read more

0
votes
Fixed

Duplicate Collider 2D when editing Colliders in GameObject that has 2 Co...

Physics2D

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Jan 30, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open a new project2. Create an empty GameObject3. Add 2x Capsule Collider 2D to that GameObject4. Change one of ... Read more

0
votes
Fixed

[Shadergraph] Undoing an inline input entry to a node while an edge is p...

Package: Shader Graph

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Feb 03, 2021

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Version/s: 10.2.2

Reproduces in Master going back to 10.2.2Doesn't repro in 9.0.0-preview.73 Repro steps:1. Create a Universal Lit shadergraph2. Plug ... Read more

0
votes
Fixed

[UIR] R32G32B32A32_SFloat Not Supported on OpenGL ES 3.0 and 3.1

UI Toolkit

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Feb 03, 2021

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Version/s: 2019.4

With OpenGL ES 3.0 and 3.1, when the device supportes texture sampling from the vertex shader, we store the shader info data in a RG... Read more

0
votes
By Design

[UWP] [WMR] OnGUI UI Elements break on HMD

XR SDK

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Dec 04, 2020

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Version/s: 2018.4, 2019.4, 2019.4.13f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached "Test WMR GUI.zip" project2. Plug-in Acer HMD device2. Switch and Build to UWP3. Open Visual S... Read more

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