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Calling ComputeBuffer.SetData with ComputeBufferMode.Dynamic does not be...
How to reproduce:1. Open the attached project2. Make sure the Graphics API is set to Direct3D113. Click play Expected result: The cu... Read more
Crash starting Unity when using NordVPN
Reproduction steps:1. Connect to NordVPN2. Create a new project3. If the External Script Editor is not set to Visual Studio 2019 or ... Read more
Flickering vertical scroll bar appears in the chart view when resizing t...
How to reproduce:1. Create a new Unity project2. Open the Profiler window (Window > Analysis > Profiler)3. Select three or les... Read more
[Apple M1] Crash on MTLGetEnvCase<MTLErrorModeType> on startup when 'm_A...
How to reproduce:1. Open the attached project (reproduction.zip) Reproducible with: 2019.3.0a10, 2019.4.20f1, 2020.1.17f1, 2020.2.0b... Read more
[IL2CPP] Nullable variables become null in a generic method in IL2CPP bu...
How to reproduce:1. Open the "SampleScene" scene in the attached "TestIl2CPP.zip"2. Make sure IL2CPP BackEnd is selected3. Build and... Read more
[DX12/Vulkan] Compute shader (Sort): Property (deadElementCount) at kern...
Repro steps:1. Open an HDRP/VFX-enabled project2. Set the project's Graphics API to DX12 or Vulkan.3. Import the attached package.4.... Read more
Duplicate Collider 2D when editing Colliders in GameObject that has 2 Co...
How to reproduce:1. Open a new project2. Create an empty GameObject3. Add 2x Capsule Collider 2D to that GameObject4. Change one of ... Read more
[Shadergraph] Undoing an inline input entry to a node while an edge is p...
Reproduces in Master going back to 10.2.2Doesn't repro in 9.0.0-preview.73 Repro steps:1. Create a Universal Lit shadergraph2. Plug ... Read more
[UIR] R32G32B32A32_SFloat Not Supported on OpenGL ES 3.0 and 3.1
With OpenGL ES 3.0 and 3.1, when the device supportes texture sampling from the vertex shader, we store the shader info data in a RG... Read more
[UWP] [WMR] OnGUI UI Elements break on HMD
How to reproduce:1. Open the attached "Test WMR GUI.zip" project2. Plug-in Acer HMD device2. Switch and Build to UWP3. Open Visual S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default