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Editor GUI Labels change with creation of GUIContent in AssetImporterEditor
How to reproduce:1. Download and open project 'GUICorruption.zip'2. Select Asset 'Assets/SelectThisAndRecompile.asset'3. Enter Play ... Read more
[Packman] Package upgrade icon is not shown for packages that are instal...
Package upgrade icon is not shown for packages that are installed as a dependency of other packages. Icon is not shown even when dep... Read more
Allocation leak warnings are thrown when in Play Mode with Netcode packa...
How to reproduce:1. Create a new project2. Import the NetCode package from the Package Manager (or add "com.unity.netcode": "0.5.0-p... Read more
[DXR] A RayTracingAccelerationStructure using Automatic management mode ...
A RayTracingAccelerationStructure that is using Automatic management mode will automatically add the Mesh Renderers in the Preview o... Read more
[UI Toolkit] Selecting and removing a chunk of text in TextField produce...
How to reproduce:1. Open the user's attached project("bug_report_text_field_erase_error.zip")2. In the toolbar select "BugReport" &g... Read more
WindowsInstallerSet builder calculates compressed install sizes
Install sizes in Windows give the same size as the download size. The installed size should be larger since the download is compress... Read more
Fog color doesn't get applied on a GameObject when the GameObject uses P...
How to reproduce:1. Open the user's attached "FogBug" project2. Open the Scene named "Scene"3. Open the Game view (Window->Genera... Read more
ArgumentException is thrown when opening the Script Execution Order drop...
How to reproduce:1. Open the attached "1293477_ScriptOrder.zip" project2. Go to Edit -> Project Settings3. Select the "Script Exe... Read more
[macOS] Build with IL2CPP scripting backend fails on Xcode
Reproduction steps:1. Create a new project2. Go Edit -> Project Settings -> Player3. Switch Scripting Backend for Standalone t... Read more
[OSX] Player with 8 displays connected returns 0 connected displays with...
Reproduction steps:1. Create a new project2. Attach the "DisplayManagerOSX.mm" script to the project3. Observe the console window Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A shader error is thrown when building a project containing a material using "Bent normal map"
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset