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[Mono Runtime Upgrade] Project fails to build for iOS in XCode
1. What happened The build is OK in Editor, but then fails to be deployed to device from Xcode. Error is: .../New Unity Project/ios... Read more
Selecting folder is not an action which can be undone, if it was selecte...
To reproduce: 1. Create a new project. 2. In a "Project window" create a folder. 3. Create "Cube" in hierarchy. 4. Select "New folde... Read more
[Windows] Unity crashes when building a project to any platform
Reproduction steps: 1. Open the attached project 2. Build to any platform Result: Unity crashes, bug reporter doesn't show up, the ... Read more
Detached windows do not appear on main display after disconnecting secon...
When you have windows opened in secondary display (not main) and you disconnect that monitor, then other windows like "Lighting" do ... Read more
[Linux Editor] Color Picker window gets stuck at certain size after resi...
The Color Picker window, when resized, very often gets stuck, for example, if the window is shrunk, it cannot be expanded again.\ S... Read more
Shader compilation error with UnityGetRawLightMaskOrProbeOcclusions
A custom blending shader gives compiler error in console log. Reproduction steps: 1) Download the project or `Blend.shader` from th... Read more
Unity does not automatically unload plugins used during runtime, results...
Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Exit Play mode 4. Close the editor Result: cras... Read more
Metal Editor Support should not appear in Player Settings on Windows ver...
Reproduction Steps: 1. Go "Edit" -> "Project Settings" -> "Player". 2. In Inspector, scroll down to the Rendering section. 3. Observ... Read more
Audio clip fails to play after entering Play mode when UnloadUnusedasset...
Reproduction steps: 1. Open the attached project " BeiJingPixel_UnloadUnusedAssets4.rar"; 2. Open the Game.unity scene; 3. Enter the... Read more
Selecting prefab after simulating particle system crashes Editor
Steps to reproduce: 1. Download 871745_repro.zip and open "main" scene 2. Simulate "BulletHitParticles" 3. Select prefab "RocketTowe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file