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[Collab] Null Reference Exception errors are thrown when using Collabora...
1. Create a new Unity project and open it2. Right click on Project tab and add another Project tab (Add Tab --> Project)3. Close ... Read more
Changing the parent of an object with a collider component to a Composit...
Steps to reproduce:1. Open attached “ColliderParent.zip” Unity project2. Open scene “Example”3. Enter Play mode4. Click the red butt... Read more
[2D] Editing Spline for Sprite Shape Prefab is sluggish
[2D] Editing Spline for Sprite Shape Prefab is sluggish Editing Spline for a Sprite Shape that is a prefab is sluggish compared to a... Read more
SceneManager.SetActiveScene cannot be called inside SceneManager.sceneLo...
Reproduction steps:1. Open the attached project "SceneActivationBug.zip";2. Open the "StartingScene";3. Click Play in Unity;4. Press... Read more
Vuforia-based project crashes on play under Red Stone 2 at HolographicRe...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the main scene4. Play the scene5. Observe ... Read more
Reference to ScriptableObject is lost when creating new Scene
To reproduce:1. Open user's project2. Go to Main toolbar > BugReport > Open "TestCode Window"3. Create new scene or enter and ... Read more
Particle bounds are not being calculated correctly when transform scale ...
To reproduce:1. Open attached Unity project "ParticleScaleBug.zip"2. Open "test" scene3. In the Hierarchy, click on Particle System4... Read more
Editor crashes after enabling certain modules in Particle System while p...
Steps to reproduce:1. Open attached “EnableModule.zip” Unity project2. Open scene “Main”3. Select “Particles” object in Hierarchy4. ... Read more
Stuttery image rendering with fast continuous motion
Reproduction steps:1. Open the attached project.2. Play the 'Test' scene. Actual behavior:- Background will have occasional random p... Read more
Editor crashes at Transform::GetLocalScale when opening scene
Steps to reproduce:1. Download 977460_repro.zip2. Open "game" scene Results: Editor crashes when opening scene. The crash occurs whe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used