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[CineMachine] camera produce different result in Edit/Play mode when Tim...
How to reproduce: 1. Open attached project "CinemachineStripped.zip" and scene "SampleScene" 2. In Hierarchy window, select "CM vca... Read more
Profile Analyzer - Using right click "Remove from Included Filters" also...
How to reproduce: 1. Create a new Unity project 2. Import the Profile Analyzer package 3. Using the Unity Profiler record some frame... Read more
Profile Analyzer - List of Threads is not strictly ordered
How to reproduce: 1. Create a new Unity project 2. Import the Profile Analyzer package 3. Using the Unity Profiler record some frame... Read more
[Cloth] Max Distance value doesn't change on dragging in Cloth Constrain...
Checkboxes UI Conflicts with Dragger UI under "Paint" tab in "Cloth Constraints" and doesn't change values Steps to Reproduce: 1. C... Read more
Shaders matrix properties and colors are incorrect when material or shad...
How to reproduce: 1. Open attached project "BatcherTest.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Game view (the c... Read more
Crash on StackAllocator::WalkAllocations when there's a memory leak in P...
Reproduction steps: 1. Import the attached .unitypackage to a project ("CrashScene.unitypackage") 2. Open Scene "200%" 3. Enter Play... Read more
[Crash] Player crash in Position out of bounds! when trying to launch an...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project 3) Observe crash on launch The file '/pr... Read more
Device Simulator does not fit into the window when minimizing the Simula...
How to reproduce: 1. Create a new project 2. Install Device Simulator package 3. Open Simulator window, Window -> General -> Device ... Read more
BoundsInt allPositionsWithin return points when BoundsInt x or y size is...
Steps to reproduce: 1. Open the attached project (case_1227811.zip) 2. Open SampleScene 3. Enter Play Mode Expected result: None of... Read more
Iterating through SerializedObject array and setting property fields sto...
How to reproduce: 1. Open the attached 'SerializedPropertyTest.zip' project and load 'Test' scene 2. In the Hierarchy window select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Repeated warnings appear when applying Lit Material to "SpriteRenderer" in 3D project
- Graphic components errors when running Dedicated Server Build/Standalone build at headless runtime
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher