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Clicking both mouse buttons results in stucked view cursor
Steps: 1. Open any project.2. Right and Left click with mouse at the same time.3. Notice that view cursor stucks. Workaround: - Clic... Read more
UI text doesn't get bolded if font is not installed on OS
Reproduction steps:1. Open attached project2. Check the Fonts folder in the attached project and make sure they are not previously i... Read more
Changing SetShadowSamplingMode doesn't affect rendering in any way
Bug: According the developer you can't sample the shadow without SetShadowSamplingMode set to Raw. But it works with and without it.... Read more
[Shuriken] When duration and max particle values have big values results...
Project Steps: 1. Select shuriken.2. Set max particles and duration to 1000000.3. Bam, Crash! Read more
[Windows] Playing scene with MV attached debugger crashes
Project Steps: 1. Open Visual studio 2015.2. Attach debugger.3. Play scene.4. Crash! Read more
Not possible to navigate over UI buttons with keyboard only
Not possible to navigate over UI buttons with keyboard only. Reproducible on 5.2, 5.3, 5.4; 1. What happenedKeyboard-only navigation... Read more
[WebGL] Audio sounds different depending on format
-e: see title--repro 514, 523, 530 -repro:--open attached project--add the wav files as clipc--run in editor--press r,t,y for the so... Read more
Script implementing interface, doesn't have a checkbox to be disabled in...
- Create a script that inherits from MonoBehaviour and implement an interface.e.g. public class NewBehaviourScript : MonoBehaviour, ... Read more
[Batching] Additional draw calls when batched objects are Interleaving
To reproduce the issue follow the steps:1. Create new project2. Import "BatchingTest52" Unity Package user has provider3. Open "Main... Read more
Long clip names create a mess in the StateMachine
Long clip names create a mess in the StateMachine window, especial when using a Blend Tree. See attached image. In this situation, C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project