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[Mobile] Bundle identifier is reset to the default when upgrading the pr...
How to reproduce: 1. Open the attached ios_bundleid_bug.zip project 2. Inspect the Player Settings/iOS/Identification/Bundle identif... Read more
References to ScriptableObject are lost when ScriptableObject is duplicated
Steps: 1. Open attached project 2. Select "Scriptable" ScriptableObject asset ==> It has two references to other ScriptableObject (... Read more
[IMGUI] MaskField & StaticFlags multi-edit control behavior should be im...
Step to reproduce: - Setup two gameObject (go1 and go2) with a component using MaskField. Be sure the MaskField could have 3 or more... Read more
UIBehaviour.OnRectTransformDimensionsChange() is called before Awake()
Steps to reproduce: 1. Open user's attached project "UnityBugOnRectTransformDimensionsChange.zip" 2. Open "SampleScene" 3. Enter Pla... Read more
2D Object jittering and transforms aren't equal to mouse position when r...
Reproduction steps: 1. Open the attached project "test skin.zip" 2. In the Project window under "Scenes/Levels" open "New Scene 1" 3... Read more
Console log icons are blurry when the display resolution is set to 125%
How to reproduce: 1. Open the attached 'Icons125Scaling.zip' project 2. In the Editor select 'Log' > 'Log' 3. Set the display scalin... Read more
[Recorder] Image Sequence Recorder flips images upside down when Source ...
How to reproduce: 1. Open the attached project "1225811 - 2020.2.zip" 2. Open the "SampleScene" Scene 3. Select "Cube (with Timeline... Read more
[CineMachine] camera produce different result in Edit/Play mode when Tim...
How to reproduce: 1. Open attached project "CinemachineStripped.zip" and scene "SampleScene" 2. In Hierarchy window, select "CM vca... Read more
Profile Analyzer - Using right click "Remove from Included Filters" also...
How to reproduce: 1. Create a new Unity project 2. Import the Profile Analyzer package 3. Using the Unity Profiler record some frame... Read more
Profile Analyzer - List of Threads is not strictly ordered
How to reproduce: 1. Create a new Unity project 2. Import the Profile Analyzer package 3. Using the Unity Profiler record some frame... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher
- SelectedIndex does not update when a ListView item is selected by a Mouse click
- Material tiling does not work when compared to the behavior in other versions