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2
votes
Fixed

[Mobile] Bundle identifier is reset to the default when upgrading the pr...

iOS

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Mar 07, 2020

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Version/s: 2019.1.0a11, 2019.3.4f1

How to reproduce: 1. Open the attached ios_bundleid_bug.zip project 2. Inspect the Player Settings/iOS/Identification/Bundle identif... Read more

0
votes
Postponed

References to ScriptableObject are lost when ScriptableObject is duplicated

Asset - Database

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Mar 16, 2020

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Version/s: 2020.2.0a4

Steps: 1. Open attached project 2. Select "Scriptable" ScriptableObject asset ==> It has two references to other ScriptableObject (... Read more

0
votes
Fixed

[IMGUI] MaskField & StaticFlags multi-edit control behavior should be im...

IMGUI

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Oct 11, 2019

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Version/s:

Step to reproduce: - Setup two gameObject (go1 and go2) with a component using MaskField. Be sure the MaskField could have 3 or more... Read more

1
votes
By Design

UIBehaviour.OnRectTransformDimensionsChange() is called before Awake()

Scripting

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Mar 15, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

Steps to reproduce: 1. Open user's attached project "UnityBugOnRectTransformDimensionsChange.zip" 2. Open "SampleScene" 3. Enter Pla... Read more

1
votes
Fixed

2D Object jittering and transforms aren't equal to mouse position when r...

Animation

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Mar 04, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0a25, 2020.2

Reproduction steps: 1. Open the attached project "test skin.zip" 2. In the Project window under "Scenes/Levels" open "New Scene 1" 3... Read more

0
votes
Fixed

Console log icons are blurry when the display resolution is set to 125%

Themes

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Mar 09, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0a22, 2020.2

How to reproduce: 1. Open the attached 'Icons125Scaling.zip' project 2. In the Editor select 'Log' > 'Log' 3. Set the display scalin... Read more

0
votes
Fixed

[Recorder] Image Sequence Recorder flips images upside down when Source ...

Package: Recorder

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Mar 06, 2020

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Version/s: preview.1 - 2.1.0

How to reproduce: 1. Open the attached project "1225811 - 2020.2.zip" 2. Open the "SampleScene" Scene 3. Select "Cube (with Timeline... Read more

0
votes
Fixed

[CineMachine] camera produce different result in Edit/Play mode when Tim...

Package: Cinemachine

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Mar 13, 2020

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Version/s: 2.5.0

How to reproduce: 1. Open attached project "CinemachineStripped.zip" and scene "SampleScene" 2. In Hierarchy window, select "CM vca... Read more

0
votes
Fixed

Profile Analyzer - Using right click "Remove from Included Filters" also...

Package: Profile Analyzer

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Mar 13, 2020

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Version/s: 0.6.0 - preview.1

How to reproduce: 1. Create a new Unity project 2. Import the Profile Analyzer package 3. Using the Unity Profiler record some frame... Read more

0
votes
Fixed

Profile Analyzer - List of Threads is not strictly ordered

Package: Profile Analyzer

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Mar 16, 2020

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Version/s: 0.5.0 - preview.1

How to reproduce: 1. Create a new Unity project 2. Import the Profile Analyzer package 3. Using the Unity Profiler record some frame... Read more

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