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[UWP] When running the app SufficientExecutionStack() method is not impl...
Steps to reproduce:1. Open the attached project(MobileApps.zip)2. Switch platform to Windows Store3. Build for WSA Universal (il2cpp... Read more
[Win] Opening project in Editor, causes Unity to terminate it without op...
How to reproduce:1. Open any project2. In the Editor, select File -> Open Project3. Select any other project Expected result: Edi... Read more
[IL2CPP] freeze while assembling DLL's
Reproduction steps:1. Download the files attached in a description field.2. Edit the command line provided in a description field (o... Read more
Unity becomes unresposive after trying to open script in VS if VS has mo...
How to reproduce:1. Create a new project2. Select Visual Studio as external script editor3. Open Visual Studio4. In Visual Studio op... Read more
Message "Invalid antiAliasing value (must be at least 1)" when selecting...
@fredericv fixed it with new hdcameraEditor Read more
[iOS] iPhone X Legacy Launch Image is replaced with iPhone 3.5" Launch i...
Reproduction steps:1. Open the attached project.2. Go to File > Build Settings > Player Settings > Splash Image > Legacy... Read more
Webrequests fail with RuntimeBinderException: Cannot perform runtime bin...
Steps to reproduce:1. Open attached "RuntimeBinderException.zip" Unity project2. Open scene "Test"3. Enter Play mode4. Observe Conso... Read more
Failed crunching texture error when crunching 8192px texture
To reproduce:1. Open any project2. Import attached picture PICTURE.png or any image with dimensions of 8192x81923. In image's Inspec... Read more
Crash on RestService::HttpTransport::ResponseData::EnqueueBodyData when ...
1. Open a new Unity project, make sure that you are not logged in into your Unity account2. Go to "Sign into your Unity ID" window (... Read more
Error "ArgumentException: method arguments are incompatible" is thrown w...
How to reproduce:1. Open given Unity project2. Enter "BugScene"3. Enter play mode-- Error is thrown Expected result: Code must compi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used