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Fixed in 2021.2.X

Fixed in 2019.4.X, 2020.3.X, 2021.1.X

Votes

1

Found in

2018.4

2019.4

2019.4.2f1

2020.1

2020.2

2021.1

Issue ID

1297332

Regression

No

Fog color doesn't get applied on a GameObject when the GameObject uses Particles/Standard Unlit Shader

Visual Effects - Legacy

-

How to reproduce:
1. Open the user's attached "FogBug" project
2. Open the Scene named "Scene"
3. Open the Game view (Window->General->Game view)

Expected results: All of the spheres in the bottom row have a red tint applied to them from the fog
Actual results: Bottom spheres only get black color applied to them from the fog

Reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a9

Notes:
- Only these Rendering Modes are not affected by the fog: Opaque, Fade, Cutout, Transparent, Modulate

  1. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.17f1

  2. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.17f1

  3. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.30f1

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