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Unity crash when opening a project with PlayServicesResolver
To reproduce:1. Open users attached project "Flying Avengers 1.zip" Expected result: Unity opensActual result: Unity crash Reproduce... Read more
[iOS] Xcode warning: 'interfaceOrientation' is deprecated: first depreca...
Reproduction steps:1. Open the attached '975718_stripped' project.2. Build and run the attached project.3. Check the Xcode Issue Nav... Read more
Sliced sprite is stretched when adding it to the scene
To reproduce:1. Open my attached project2. Witness two sets of sprites - both have one sliced and one simple sprite3. Optional: try ... Read more
Undo a slider undoes every frame step instead of restoring value before ...
To reproduce:1. Open a new Unity project2. In the Hierarchy, click on Directional Light3. In the Inspector window, try adjusting any... Read more
[WebGL] Cannot copy chinese text into InputField
To reproduce:1) Open attached project and scene2) Play itExpected: Try copying this bit of random Chinese hieroglyphs into the input... Read more
Instantiating a shader causes Player to crash
Steps to reproduce:1. Open attached “ShaderCrash.zip” Unity project2. Open File->Build Settings3. Add scene “Test” to Build4. Bui... Read more
A specific .ktx texture with ETC2.0 and alpha channel has artifacts on i...
To reproduce:1. Open retro project2. Select 'test' texture in project window3. Change filter mode to trilinear, apply settings4. Cha... Read more
[Editor] Crash after clicking on project/hierarchy window, while using A...
What happenedEditor crashes when clicked on Hierarchy/Project window while Add Tree/Add Detail Mesh Window appears. Steps to Reprodu... Read more
[Shuriken] Prefab with Particle System is visible in the Scene and Game ...
Steps to reproduce:1. Download 976709_repro.zip2. Select "Particle system" prefab3. Check Scene and Game window Expected results: Wh... Read more
Touch events not recognised by IMGUI in WebGL on desktop
-e: see title--repro: 2017.1, .2, .3--repro on FF57, Chrome63 -repro:--open attached project--build CameraMoveZoom3D scene in WebGL-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used