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Opening script with Sublime Text opens two instances instead of one
To reproduce: 1. Open project 2. Set Sublime Text as external script editor 3. Open script Expected: only one script editor window ... Read more
Video is corrupted when using UnityEngine VideoPlayer
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Enter play mode. Expected result: video is not corrupted. Actual... Read more
Animator Transition slider is not in line with the mouse cursor while dr...
Reproduction steps: 1. Open the attached project "animator_transitionSlider_case871160"; 2. Open the scene "test"; 3. Go to the Anim... Read more
Continuously loading prefab with AnimationClip, playing the clip and des...
How to reproduce: 1. Open the attached project 2. Open and Play Main scene 3. Click on Begin button - It loads prefab from AssetB... Read more
[Android] Distorted sprites on some Adreno GPU devices
Steps to reproduce: 1) Download attached project 'Solitaire.zip' and open in Unity 2) Build and run 'Game' scene on a device Note: ... Read more
[IL2CPP] Crash in JValue__ctor_m708074237 when launching the app on iOS
Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Run on a device. The app crashes in around 2 seconds, while ... Read more
GameObject x axis values of rotation are shown incorrect in the Console ...
Reproduction steps: 1. Open the attached project; 2. Go to the Scene window; 3. Click on the object "Cube"; 4. Rotate the object wit... Read more
Help menu item has two additional empty page breaks at the end of popup ...
Steps to reproduce: 1. Open any project or create new one. 2 .Execute menu item: Help Expected: No empty menu page breaks Reprodu... Read more
Editor mode test runner is stuck on Running tests dialog and invalid sce...
To reproduce: 1. Open attached project. 2. Run editor test: GetRootGameObjects_AfterSceneMerge_DestinationHaveBothSceneRoots with d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions