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Fixed

Fixed in 6000.0.32f1, 6000.1.0a7

Votes

0

Found in

6000.0.27f1

6000.1.0a4

Issue ID

UUM-86937

Regression

Yes

SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher

-

Reproduction steps:
1. Open the attached “ReproProj“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Enter the Play mode
4. Observe the Game view

Expected Result: All of the sprites look different
Actual Result: All of the sprites look the same

Reproducible with: 2023.2.0a21, 6000.0.27f1, 6000.1.0a4
Not reproducible with: 2021.3.46f1, 2022.3.52f1, 2023.2.0a20

Reproducible on: Windows 11 Pro
Not reproducible on: No other environments tested

  1. Resolution Note (fix version 6000.1.0a7):

    Fixed issue that causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher

    Validated on:
    Unity 6.1 Beta
    6000.1.0b2.1550.1443
    Revision: trunk 3669277cec74
    Built: Thu, 09 Jan 2025 08:18:35 GMT

  2. Resolution Note (fix version 6000.0.32f1):

    Fixed issue that causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher

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