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Ray hits any GameObject regardless of what LayerMask is passed in
Steps to reproduce:1. Open attached project2. Enter Play Mode3. Move either of the three objects (cube, capsule, sphere) aligned wit... Read more
GetPixel() on a Texture2D will always return White on Android devices
Steps to reproduce:1. Open user attached project "NawmalAR.zip"2. Build for android device3. Print or open image "P.png" on the moni... Read more
Input field stays highlighted after Enter key is pressed
Steps to reproduce: 1) Open Unity and create a new project2) Select any gameObject in the Hierarchy tab(camera or Directional Light)... Read more
[Timeline] Deleting duplicated animation track from other timeline remov...
To reproduce:1. Open project2. Open "S" scene3. Select 'New Timeline', copy Animation track from it4. Paste Animation track to "New ... Read more
Animator.GetBehaviours returns empty array after a scene has been saved
To reproduce:1. Open attached Unity project "GetBehaviours.zip"2. Open "MyScene" scene3. Click on "GameObject"4. Inspect States (the... Read more
Entering playmode with profiler open and UI in the scene crashes in UI:...
Steps to reproduce:1. open attached project2. open profiler window and maximize it3. enter playmode4 (optional) if it didnt crash ye... Read more
[Android] Handheld.PlayFullScreenMovie with FullScreenMovieScalingMode.A...
Reproduction steps:1) Download and open reproproj.zip project2) Build and run main.unity scene on an Android device3) Touch the scre... Read more
"FileNotFoundException: Could not find file" error when the path to scri...
To reproduce: 1. Download attached project "IssuePathTooLong.zip" and open in Unity2. Create one more subfolder in "ReallyLongFolder... Read more
Selecting a Mesh in the Skinned Mesh Renderer with a Cloth attached caus...
1. Open any (new) project2. Create a Plane gameobject3. Attach a Cloth component to the Plane4. Remove the Mesh Renderer component f... Read more
Having the self- and inter- collision gizmos visible lowers performance ...
How to reproduce: 1. Open any (new) project2. Create a Sphere primitive3. Attach a Cloth component to it4. Select the Self-/Inter- c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used