Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0b6
2018.1.0b8
Issue ID
1002668
Regression
Yes
Inspector UI is not shown correctly and errors are thrown when applying/reverting prefab changes without reference to script
How to reproduce:
1. Open attached project ("Prefab disconnecting.zip")
2. Open Scene called "Scene1"
3. In Hierarchy select Object called "GameObject"
4. In Inspector window click Apply or Revert
5. Observe Inspector window
Expected result: Prefab changes are Applied/Reverted
Actual result: Half of the inspector window is not showing and errors are being thrown for as long as "GameObject" is selected
Reproducible with: 2018.2.0a2, 2018.2.0a1, 2018.1.0b9, 2018.1.0b6
Not reproducible with: 2018.1.0b5, 2018.1.0a1, 2017.3.1p2, 2017.2.2f1, 2017.1.3p1, 5.6.5p2, 5.6.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Code runs slower when using a cached exception instance compared to creating a new one
- Broken UI in Default Preset Add Section of "Preset Manager" window
- [iOS] The Player freezes when closing the Notification Center and quickly swiping down from top
- Crash on Texture2D:SetPixelImpl when rapidly calling Texture2D.Apply()
- Graph Lines are not rendered when using Experimental GraphView or GridBackground
This is a duplicate of issue #1006447